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Devlog
Change Log [v.18]
May 06, 2024
by
Magic Hat
Change Log V.18 Added first version of first Level! Wouhou! Tell me what you think about it <3 The level has a different composition of monsters depending on the skill chosen. Added Map feature. You c...
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Change Log [v.17]
April 29, 2024
by
Magic Hat
Change Log V.17 Nightmare! skill change the background music to PC music (remastered by Andrew Hulshult) Bug Fix -> Demons no longer stand still after being hit by an explosive barrel. Instead, they r...
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Change Log [v.16]
April 17, 2024
by
Magic Hat
Change Log V.16 The Doom Guy’s head now turns in the direction of the damage received Add Pause feature during playing (escape or start) Add all skill difficulties, taking into account the number of...
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Change Log [v.15]
April 15, 2024
by
Magic Hat
Change Log V.15 Perform Main Menu, work now with xbox controller Bug Fix -> It is no longer possible to pick up an item after being killed. Bug Fix -> It is no longer possible to change weapons while...
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Change Log [v.14]
April 09, 2024
by
Magic Hat
1
Change Log V.14 Added Chaingun Zombie Added Spectre (Invisible Pinky) Alternative dying animation for some monster (zombies and imp) when killed by explosion Readjust test map...
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Change Log [Archive]
March 15, 2024
by
Magic Hat
2
CHANGE LOG ARCHIVE Change Log V.13 Added Barrel! Refacto all the entites code (big part, but only dev view!) Entities can be pushed by weapon or barrel Adjust test map a little with some decoration, h...
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Once upon a time ...
March 15, 2024
by
Magic Hat
2
At the age of 2, I already had a PlayStation 1 controller with Doom running. I had absolutely no idea what I was doing, nor that it was a video game: it was way too early for me, haha. Anyway, that wa...
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