Change Log [v.14]


Change Log V.14

  • Added Chaingun Zombie
  • Added Spectre (Invisible Pinky)
  • Alternative dying animation for some monster (zombies and imp) when killed by explosion
  • Readjust test map

Comments

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Nice update! I found all secrets haha, the number 2 is really hard to find! I just keep thinking that a "red hit" flag or something to see what is hitting us will be great to see in the next update? Cheers!


Omg this update is really harcore! Maybe some sound feedback when ennemy is firing will be great. I don't really know where to look when I'm hitten.

I've got to try harder and put another comment when I will finish the level (didn't see invisible pinky yet).

The balancing of the test level is very poor for this version. Chaingunners are formidable enemies, and right from the start, they can hunt you in groups. Help! xD

I think that in the original game, they push us back a bit when shooting, and the doom-guy face looks in the direction from which the damage comes. I still have to do it!

Oh nice! 💖